


These drawings were traced from photos for a project over the Summer. I know a lot more about crumbling stone blocks, basic skyscraper shapes, and cathedral interiors now. I’d like to do some more, I was starting to soothe my itch for varying line weight. Look out for some original work in the future. The near future.
These were some tests I made in Spring 2011, trying to get a handle on a few Maya principles. Paint effects, nCloth, particles, making planets, floating spooks, that kind of thing. The last clip is still in development. A hair dynamics test came out well, but a face was lost in the processes so it will have to wait and be included in the proper reel later.